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@bernat @lienrag @ArneBab @tyil @blacklight

I must say that this 2nd example implies a 'handover', where insights / big picture tend to get lost.

Ideally both designers and devs have a common understanding of the 'business domain'.

This domain entirely independent of any technical / visual implementation. It is discovered in communication with 'domain experts' (the client) and a common language is defined, so that there's no confusion between people with different skillsets and backgrounds.

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Bernard Tyers

@humanetech

implies a 'handover', where insights / big picture tend to get lost.

> Ideally both designers and devs have a common understanding of the 'business domain'.

And in FOSS that business domain could be anything! Right.

An important aspect of understanding what UX designers do/are is: designers have to understand *just enough* context of how the software works. They are not experts in this. Neither is the community of users, possibly.

@lienrag @ArneBab @tyil @blacklight

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