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Virtual Reality is Impossible, Like Perpetual Motion

"It’s a miracle that Nature can leverage such internal fakery [...] Unfortunately for VR, that miracle is utterly dependent on the 3-D world actually being there. [...] Our brains need real-live 3D data like our lungs need air, and no amount of hype will change that fact."
by William Softky

fairobserver.com/business/virt

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Erin

@65dBnoise for reasons beyond me, I can play around in VR for hours and not have problems until the framerate is a slideshow. I also got instrument certified for flying aircraft, so I trained not to trust a lot of my motion and balance cues without verification. Seasickness will get me every time though.

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