{"p":"","h":{"iv":"ROXSYW+cfvEbFHu5","at":"ocxplSQjdRC3tXEtB/9/wg=="}}

Miredly

@darius Ah thank you, I've never heard of it! I'll have to check out how they did it.

1
Share
Share on Mastodon
Share on Twitter
Share on Facebook
Share on Linkedin
Darius Kazemi

@Miredly JA2 had an overworld map, consisting of about 200 hand made local maps. The whole thing was continuous, so that while their engine would only render one map at a time, if you lined them all up they would match up in their features and make sense from one to the next. So if I was in an urban battle on the far west side of a city I knew to have a swamp to the west, I knew that fleeing west would put in me in swamplands, but east would take me deeper into the urban core

1
2y
Replies