Devine Lu Linvega's latest activity
- 2y ·
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Public·
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merveilles.town
{"p":"","h":{"iv":"ROXSYW+cfvEbFHu5","at":"ocxplSQjdRC3tXEtB/9/wg=="}}
- 2y ·
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Public·
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merveilles.town
{"p":"","h":{"iv":"ROXSYW+cfvEbFHu5","at":"ocxplSQjdRC3tXEtB/9/wg=="}}
- 2y ·
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Public·
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merveilles.town
{"p":"","h":{"iv":"ROXSYW+cfvEbFHu5","at":"ocxplSQjdRC3tXEtB/9/wg=="}}
- 3mo ·
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Public·
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merveilles.town
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Батюшка - Панихида
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Батюшка - Панихида
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Батюшка - Панихида
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Батюшка - Панихида
- 3mo ·
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Public·
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merveilles.town
Now, we're truly back in Desolation Sound.
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Now, we're truly back in Desolation Sound.
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Now, we're truly back in Desolation Sound.
Now, we're truly back in Desolation Sound.
- 4mo ·
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Public·
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merveilles.town
Beautiful time to raise the anchor, just as the fog is starting to recede.
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Beautiful time to raise the anchor, just as the fog is starting to recede.
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Beautiful time to raise the anchor, just as the fog is starting to recede.
Beautiful time to raise the anchor, just as the fog is starting to recede.
- 5mo ·
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Public·
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merveilles.town
Someone requested a step-by-step evaluation button in the #uxn playground so they can use it to see the stack transformations one at a time.
https://wiki.xxiivv.com/etc/uxnrepl/
…See more
Someone requested a step-by-step evaluation button in the #uxn playground so they can use it to see the stack transformations one at a time.
https://wiki.xxiivv.com/etc/uxnrepl/
See less
Someone requested a step-by-step evaluation button in the #uxn playground so they can use it to see the stack transformations one at a time.
https://wiki.xxiivv.com/etc/uxnrepl/
Someone requested a step-by-step evaluation button in the #uxn playground so they can use it to see the stack transformations one at a time.
https://wiki.xxiivv.com/etc/uxnrepl/
- 5mo ·
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Public·
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merveilles.town
That mountain gives us a welcome extra hour of shade in the morning
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That mountain gives us a welcome extra hour of shade in the morning
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That mountain gives us a welcome extra hour of shade in the morning
That mountain gives us a welcome extra hour of shade in the morning
- 7mo ·
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Public·
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merveilles.town
🧵 Sailing to Juneau, Alaska.
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🧵 Sailing to Juneau, Alaska.
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🧵 Sailing to Juneau, Alaska.
🧵 Sailing to Juneau, Alaska.
- 8mo ·
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Public·
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merveilles.town
Is this
🤚 🦋 Collapse computing
https://hashingit.com/elements/research-resources/2003-07-flattening-combinators.pdf
…See more
Is this
🤚 🦋 Collapse computing
https://hashingit.com/elements/research-resources/2003-07-flattening-combinators.pdf
See less
Is this
🤚 🦋 Collapse computing
https://hashingit.com/elements/research-resources/2003-07-flattening-combinators.pdf
Is this
🤚 🦋 Collapse computing
https://hashingit.com/elements/research-resources/2003-07-flattening-combinators.pdf
- 8mo ·
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Public·
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merveilles.town
Made a two-players implementation of Pong in 630 bytes to see how small I could make it.
Controls: up/down/ctrl/shift
play: https://rabbits.srht.site/uxn5/#r=TqAPCJcBAZcBARegAWiAIDegAiYXgCI2gCQ2oANwgCw3J4ABP4AoN6AAAIAqNyaAAz8EGaABLxcBBiD_9wKAAz8GgAEZoAG7FYAFGaACjxWAEoERJY8VAqADaIAsN2ABeGAA6gCAAIGA-xOAARwgAAEAoAAAJoAwP4AqgFeBCRcoN6BALxcGgAAJIAAKJ4ABYAEeoP8PEwaBDQ4AYAEQoAEBE4ABGAaAzhOCL4IrAwSg_wmAJQAEhR8ApIEfGio3oEEvF6D_ghYeBoAQHCAABqD_AGAAlQaAIIEMBwEAYACIBoAEghkEAWAAewaBmw4GoAEBYABuAoAiNqAACDmF-QWAADBgAG-BtwcoN4AqN2AAYoTSFEAJIAAJoAFogCA3YAABAIAAoAGBFILTgAsAd4ELACqB3wyAIjaABD-gAYEVAoAkggoNdxUCbCYQGIEgAAMCImyB_0ECImyPEBhPEWwPoAG7FIAABs8KB8-ABhgLHIAvFwGKIP_uIkJsBQKPEBmABQogAAJCbE-AAAiAAhiQAQQRoAI7gCCAeCECPBWgABCAKjfAInbAAX9m4AAwecAod4ACMARgAAfgABB4gA0WCpsaGYAABIAgH6ADQDiUYAAMIZRgAAeABA4CIRTAKvYPoAgAzwcfgAGEfC_yIkKAKLagAAg4BTdFd2z_gYH_AAD_APmJiY-JiYn_DwgI_4-Jifn_iIj4AQEB__-AEwIJCf-EAAYAgIAAAICA
source: https://git.sr.ht/~rabbits/uxn-games/tree/main/item/pong/pong.tal
…See more
Made a two-players implementation of Pong in 630 bytes to see how small I could make it.
Controls: up/down/ctrl/shift
play: https://rabbits.srht.site/uxn5/#r=TqAPCJcBAZcBARegAWiAIDegAiYXgCI2gCQ2oANwgCw3J4ABP4AoN6AAAIAqNyaAAz8EGaABLxcBBiD_9wKAAz8GgAEZoAG7FYAFGaACjxWAEoERJY8VAqADaIAsN2ABeGAA6gCAAIGA-xOAARwgAAEAoAAAJoAwP4AqgFeBCRcoN6BALxcGgAAJIAAKJ4ABYAEeoP8PEwaBDQ4AYAEQoAEBE4ABGAaAzhOCL4IrAwSg_wmAJQAEhR8ApIEfGio3oEEvF6D_ghYeBoAQHCAABqD_AGAAlQaAIIEMBwEAYACIBoAEghkEAWAAewaBmw4GoAEBYABuAoAiNqAACDmF-QWAADBgAG-BtwcoN4AqN2AAYoTSFEAJIAAJoAFogCA3YAABAIAAoAGBFILTgAsAd4ELACqB3wyAIjaABD-gAYEVAoAkggoNdxUCbCYQGIEgAAMCImyB_0ECImyPEBhPEWwPoAG7FIAABs8KB8-ABhgLHIAvFwGKIP_uIkJsBQKPEBmABQogAAJCbE-AAAiAAhiQAQQRoAI7gCCAeCECPBWgABCAKjfAInbAAX9m4AAwecAod4ACMARgAAfgABB4gA0WCpsaGYAABIAgH6ADQDiUYAAMIZRgAAeABA4CIRTAKvYPoAgAzwcfgAGEfC_yIkKAKLagAAg4BTdFd2z_gYH_AAD_APmJiY-JiYn_DwgI_4-Jifn_iIj4AQEB__-AEwIJCf-EAAYAgIAAAICA
source: https://git.sr.ht/~rabbits/uxn-games/tree/main/item/pong/pong.tal
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Made a two-players implementation of Pong in 630 bytes to see how small I could make it.
Controls: up/down/ctrl/shift
play: https://rabbits.srht.site/uxn5/#r=TqAPCJcBAZcBARegAWiAIDegAiYXgCI2gCQ2oANwgCw3J4ABP4AoN6AAAIAqNyaAAz8EGaABLxcBBiD_9wKAAz8GgAEZoAG7FYAFGaACjxWAEoERJY8VAqADaIAsN2ABeGAA6gCAAIGA-xOAARwgAAEAoAAAJoAwP4AqgFeBCRcoN6BALxcGgAAJIAAKJ4ABYAEeoP8PEwaBDQ4AYAEQoAEBE4ABGAaAzhOCL4IrAwSg_wmAJQAEhR8ApIEfGio3oEEvF6D_ghYeBoAQHCAABqD_AGAAlQaAIIEMBwEAYACIBoAEghkEAWAAewaBmw4GoAEBYABuAoAiNqAACDmF-QWAADBgAG-BtwcoN4AqN2AAYoTSFEAJIAAJoAFogCA3YAABAIAAoAGBFILTgAsAd4ELACqB3wyAIjaABD-gAYEVAoAkggoNdxUCbCYQGIEgAAMCImyB_0ECImyPEBhPEWwPoAG7FIAABs8KB8-ABhgLHIAvFwGKIP_uIkJsBQKPEBmABQogAAJCbE-AAAiAAhiQAQQRoAI7gCCAeCECPBWgABCAKjfAInbAAX9m4AAwecAod4ACMARgAAfgABB4gA0WCpsaGYAABIAgH6ADQDiUYAAMIZRgAAeABA4CIRTAKvYPoAgAzwcfgAGEfC_yIkKAKLagAAg4BTdFd2z_gYH_AAD_APmJiY-JiYn_DwgI_4-Jifn_iIj4AQEB__-AEwIJCf-EAAYAgIAAAICA
source: https://git.sr.ht/~rabbits/uxn-games/tree/main/item/pong/pong.tal
Made a two-players implementation of Pong in 630 bytes to see how small I could make it.
Controls: up/down/ctrl/shift
play: https://rabbits.srht.site/uxn5/#r=TqAPCJcBAZcBARegAWiAIDegAiYXgCI2gCQ2oANwgCw3J4ABP4AoN6AAAIAqNyaAAz8EGaABLxcBBiD_9wKAAz8GgAEZoAG7FYAFGaACjxWAEoERJY8VAqADaIAsN2ABeGAA6gCAAIGA-xOAARwgAAEAoAAAJoAwP4AqgFeBCRcoN6BALxcGgAAJIAAKJ4ABYAEeoP8PEwaBDQ4AYAEQoAEBE4ABGAaAzhOCL4IrAwSg_wmAJQAEhR8ApIEfGio3oEEvF6D_ghYeBoAQHCAABqD_AGAAlQaAIIEMBwEAYACIBoAEghkEAWAAewaBmw4GoAEBYABuAoAiNqAACDmF-QWAADBgAG-BtwcoN4AqN2AAYoTSFEAJIAAJoAFogCA3YAABAIAAoAGBFILTgAsAd4ELACqB3wyAIjaABD-gAYEVAoAkggoNdxUCbCYQGIEgAAMCImyB_0ECImyPEBhPEWwPoAG7FIAABs8KB8-ABhgLHIAvFwGKIP_uIkJsBQKPEBmABQogAAJCbE-AAAiAAhiQAQQRoAI7gCCAeCECPBWgABCAKjfAInbAAX9m4AAwecAod4ACMARgAAfgABB4gA0WCpsaGYAABIAgH6ADQDiUYAAMIZRgAAeABA4CIRTAKvYPoAgAzwcfgAGEfC_yIkKAKLagAAg4BTdFd2z_gYH_AAD_APmJiY-JiYn_DwgI_4-Jifn_iIj4AQEB__-AEwIJCf-EAAYAgIAAAICA
source: https://git.sr.ht/~rabbits/uxn-games/tree/main/item/pong/pong.tal
- 10mo ·
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Public·
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merveilles.town
Added UTF-8's multi-byte support to a text editor today, I've always been scared to get into it, it looked messy and confusing at a distance. But the design makes it pretty accessible, for even such a small system as uxn.
The rule is pretty simple:
- starting bytes are 11xx xxxx
- continuation bytes are 10xx xxxx
The entire implementation to handle multi-byte characters is a mere 30ish bytes long.
https://wiki.xxiivv.com/site/utf8.html
example implementation: https://git.sr.ht/~rabbits/left/tree/main/item/src/left.tal#L909
…See more
Added UTF-8's multi-byte support to a text editor today, I've always been scared to get into it, it looked messy and confusing at a distance. But the design makes it pretty accessible, for even such a small system as uxn.
The rule is pretty simple:
- starting bytes are 11xx xxxx
- continuation bytes are 10xx xxxx
The entire implementation to handle multi-byte characters is a mere 30ish bytes long.
https://wiki.xxiivv.com/site/utf8.html
example implementation: https://git.sr.ht/~rabbits/left/tree/main/item/src/left.tal#L909
See less
Added UTF-8's multi-byte support to a text editor today, I've always been scared to get into it, it looked messy and confusing at a distance. But the design makes it pretty accessible, for even such a small system as uxn.
The rule is pretty simple:
- starting bytes are 11xx xxxx
- continuation bytes are 10xx xxxx
The entire implementation to handle multi-byte characters is a mere 30ish bytes long.
https://wiki.xxiivv.com/site/utf8.html
example implementation: https://git.sr.ht/~rabbits/left/tree/main/item/src/left.tal#L909
Added UTF-8's multi-byte support to a text editor today, I've always been scared to get into it, it looked messy and confusing at a distance. But the design makes it pretty accessible, for even such a small system as uxn.
The rule is pretty simple:
- starting bytes are 11xx xxxx
- continuation bytes are 10xx xxxx
The entire implementation to handle multi-byte characters is a mere 30ish bytes long.
https://wiki.xxiivv.com/site/utf8.html
example implementation: https://git.sr.ht/~rabbits/left/tree/main/item/src/left.tal#L909
- 10mo ·
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Public·
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merveilles.town
> If and when the mic goes to someone and the dreaded “It’s not really a question, more of a comment…” is uttered – this is what you do: kill the roving mic (if there is one), or really prepare to speak up and over, and say with all the authority you can muster “Thank you, we’re taking questions at the moment, but if we have time left after the questions, I’ll open the floor for comments. Now, who has the next question?”
https://loreandordure.com/2024/02/13/its-not-really-a-question-more-of-a-comment-a-modest-proposal-for-dealing-with-the-original-reply-guys/
…See more
> If and when the mic goes to someone and the dreaded “It’s not really a question, more of a comment…” is uttered – this is what you do: kill the roving mic (if there is one), or really prepare to speak up and over, and say with all the authority you can muster “Thank you, we’re taking questions at the moment, but if we have time left after the questions, I’ll open the floor for comments. Now, who has the next question?”
https://loreandordure.com/2024/02/13/its-not-really-a-question-more-of-a-comment-a-modest-proposal-for-dealing-with-the-original-reply-guys/
See less
> If and when the mic goes to someone and the dreaded “It’s not really a question, more of a comment…” is uttered – this is what you do: kill the roving mic (if there is one), or really prepare to speak up and over, and say with all the authority you can muster “Thank you, we’re taking questions at the moment, but if we have time left after the questions, I’ll open the floor for comments. Now, who has the next question?”
https://loreandordure.com/2024/02/13/its-not-really-a-question-more-of-a-comment-a-modest-proposal-for-dealing-with-the-original-reply-guys/
> If and when the mic goes to someone and the dreaded “It’s not really a question, more of a comment…” is uttered – this is what you do: kill the roving mic (if there is one), or really prepare to speak up and over, and say with all the authority you can muster “Thank you, we’re taking questions at the moment, but if we have time left after the questions, I’ll open the floor for comments. Now, who has the next question?”
https://loreandordure.com/2024/02/13/its-not-really-a-question-more-of-a-comment-a-modest-proposal-for-dealing-with-the-original-reply-guys/